Hey folks! Mike here again, bringing you your second opinion piece from 2017’s E3 presentation. While the weekend focused on Microsoft, EA and Bethesda, Monday was a bit more streamlined, with just Ubisoft and Sony being at the forefront with their own conferences. Still, a lot happened on Monday, so we’ll get right into it.
One of the worst kept secrets was the first to be presented at Ubisoft‘s presentation. Mario + Rabbids: Kingdom Battle was teased a little bit with a goofy vignette of the minion-esque creatures interacting with a Mario coin block. After that, Ubisoft‘s CEO Yves Guillemot and legendary game developer Shigeru Miyamoto took to the stage to pose and talk about the process of creating this game. Praise was given by Miyamoto to the lead developer on the game, Davide Soliani, in a truly touching moment. The executives cleared off the stage and gave us a good look at the gameplay of this interesting title, and it ended up being received more positively than I’m sure many people expected. With elements of tactical RPGs like X-Com, the game seems to be much more than an afterthought.
Next, Ubisoft moved back over to Assassin’s Creed: Origins. I haven’t been this excited for an AC game in some time, and I’m really glad they gave it a little bit of time to breathe. The changes that they made to the game look great, and I think it’ll make for a more fluid experience. It almost feels like they took some of the great parts from Skyrim and Breath of the Wild and implemented it into the Assassin’s Creed universe. I’m looking forward to this game when it releases later this year.
A few other trailers rolled after that, including ones for a new title in The Crew series, which won’t be out until 2018. Meanwhile, the new South Park game, The Fractured But Whole, has a new release date in October. Ubisoft also showed off a bit of a VR game called Transference that has some eerie horror elements. That game won’t be out until next year.
Ubisoft‘s biggest surprise came in the form of an upcoming release from it’s Singapore branch. Skull and Bones basically takes the ship sailing portions of Assassin’s Creed IV, and ramps them up to 11. It looks poised to be aimed toward competition, but there does look like it might expand beyond the 5v5 ship battles we saw in the presentation. For one, it looks like there’s a giant squid causing all kinds of destruction at the end of the trailer.
It wouldn’t be Ubisoft if there wasn’t some attention thrown toward the latest Just Dance game, with a quick musical presentation with some nicely choreographed dancing. Then there was a quick move over to what looked like a card-based mobile South Park Game. They didn’t linger too long on that though, before focusing on another new property, Starlink: Battle for Atlas. This toys to life space adventure game lets you manipulate a toy starship atop your controller. This looks imperative to defeating certain enemies who might not be vulnerable to certain ammunition types. I’ll definitely be keeping this game on my radar.
Ubisoft then moved onto Steep, where they showed a new expansion called Road to the Olympics, which featured some sports from the event. If skiing is up your alley, Steep looks like a gorgeous game for you. Ubisoft seems to know where they need their focus though, and they reeled it back in for Far Cry V, which is looking better and better with every new trailer I see. This one focused a lot on the allies you can rely on in the game, including another operative, a canine companion, and other players.
Quite possibly the biggest treat of the show, however, came in the form of a long-gestating rumor finally finding its feet. A beautiful cinematic took shape, and by the time an anthropomorphic pig was shown, folks knew they were looking at the latest Beyond Good and Evil game. We didn’t get anything beyond the incredible pre-rendered video here, but it was impressive nonetheless. No consoles were announced, which is a little suspect, and it’s likely still a year or two out, but I’m sure we’ll hear more about it soon. This last game on the docket also had its fair share of feels, with lead developer Michel Ancel overwhelmed with emotion at being given the opportunity to helm such an ambitious title. The last game was fifteen years ago!
After that Ubisoft wrapped things up, but I can’t help but feel that they had one of the more impressive showings this year. They know how to pace their presentation, and they’ve got a lot of great content coming over the next 16 months.
At Sony‘s conference, things were even more rapid-fire than at Microsoft‘s presentation on Sunday. Things started off with a beautiful stage presentation of some eastern music. Unfortunately, if you were watching the twitch feed, for the first game and a half, there were some sound issues which coincided with a beautiful look at the new Uncharted: Lost Legacy, and though we don’t have Nathan Drake in control, I’m more than happy to let Chloe take the helm. This looks to be an impressive title in the franchise, and I can’t wait to get my hands on it!
Horizon: Zero Dawn is also getting an expansion, and I have to admit I’m doing a poor job as a gamer by not having the vanilla game in my catalog yet. I spent so much time with Breath of the Wild that I didn’t pick it up, but I believe it’s on sale now (or soon), so I’ll have to pick it up!
Days Gone looks like another great zombie-based game. It seems like it’ll really allow you to do some pretty cool things with the environment, including baiting the undead into attacking renegade human factions that would get in your way. This is another game I really want on my radar.
After that, we had a look at a new Monster Hunter game for Sony, which is the first one they’ve had in quite some time, and a surprise announcement of a remake of Shadow of the Colossus. We had a remaster about five years ago, if I remember correctly, but this looks to make things a little fresher. I’ll gladly get into that again. It’s as beautiful a combat puzzle game as I’ve ever played.
Call of Duty: World War II was up next, and I have to say, I’m impressed enough to want to jump back in after passing on at least the latest iteration. Going back to a simpler point where there are no jump jets is going to be a breath of fresh air, I think!
PSVR games took a decent chunk of time after that, including Skyrim VR, a Final Fantasy XV fishing simulator, and an adorable game called Moss (I think they misspelled Mouse). I actually really hope Moss isn’t VR only, because that one definitely stoked my interest.
Back to the real meat and potatoes of the conference, Sony Santa Monica let loose with a new look at God of War. They’ve definitely humanized Kratos a lot since his last game, and gave him some more qualities that we can relate to. It’s still a bit further out than I’d like, but early 2018 really isn’t that far away!
David Cage’s Detroit was up after that. If you’re a fan of Heavy Rain, this game looks like it might be up your alley. It had a very political bent to it, and feels like it strikes a little close to home what with everything that is going on in the world today.
I was much more interested in the game they used to close out the presentation. Spiderman is back, and it looks like the time he took off since his last big game gave him a lot of interesting new talents. While the game looked to be chock full of quick time events, I’d still say that it was impressive. I absolutely loved Shattered Dimensions, so this game has a lot to prove, but I’m willing to let it try its best!
That’s it for our Monday results, but tune in one last time later today when I’ll discuss what I think of Nintendo‘s “Spotlight” presentation, and their following Nintendo Treehouse event!
Mike is the GM and host of podcast, Looking for RPG: Tellest and former co-host of the podcasts That's Entertainment and OuaT: The Unofficial Once Upon a Time Podcast
Mike also is the creator of Tellest, a world full of fantasy and super heroes!
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